Tag Archive for 'ActionScript'

How to Use Layers to Organize a Flash Project

Organization is of the utmost importance when creating your Flash project. Keeping your project clean and easy to access will make it much easier in the long run; especially when creating games or animations that are heavy on the ActionScript. While it may seem possible to put everything on one layer while using a single [...]

Introducing Planet Yook

As I’ve stated in the past, a new Flash-based role-playing game is in the works. The title of this game was originally going to be Space Raiders, but I decided to get creative as it was important for me to have a matching .com domain name associated with it. Thus, Planet Yook was born alongside [...]

How to Create an Array of Movie Clips in ActionScript 3.0

ActionScript 3.0 is still relatively new at the moment, and as a result there appears to be a shortage of information regarding many of it’s features on the Internet. I ran into some problems when attempting to generate new Movie Clip objects on the fly during run-time. More specifically, I wanted to be able to [...]

Working with Adobe Flash CS4 Professional

I recently acquired a license for Adobe Flash CS4 Professional Edition. I must say that a lot has changed since the last version that I owned, from back in the day when Macromedia was running the business. My favorite addition to this build would have to be the new Bone Tool, and I’m sure that [...]