Introducing Planet Yook

As I’ve stated in the past, a new Flash-based role-playing game is in the works. The title of this game was originally going to be Space Raiders, but I decided to get creative as it was important for me to have a matching .com domain name associated with it. Thus, Planet Yook was born alongside www.PlanetYook.com.

I will keep the website constantly updated with the latest version of the .swf file, and once I feel that the game is worth launching, I’ll build a template and some content-related pages to go alongside. Currently, all that I have done is created a pre-loader, while my fiance has designed the logo and is helping to create most of the objects that will go with the game.

This is going to be a long term project, as my ActionScript 3.0 knowledge is limited, and it’s important that I do everything right the first time. As a result, I’ve spent more time actually researching and planning this game than coding it. So why do I bother announcing a game that doesn’t have anything but a fancy loading bar?

If you haven’t noticed, many of the recent articles that I’ve been posting have been about Flash / ActionScript, and I figured that if I could just let the bird out of the cage, I would be able to openly share my progress on this title while receiving feedback along the way. I can’t even begin to schedule a tentative release date at this time, but be sure to check out www.PlanetYook.com every so often if you’re interested in the latest build. I’m not going to be posting an article every step of the way, but I will keep you updated with milestones that have been reached. The next time I write an article on Planet Yook will most likely be after registration and login are complete, for example.

Comment, subscribe, and come back soon!

Related Articles:

  1. Working with Adobe Flash CS4 Professional I recently acquired a license for Adobe Flash CS4 Professional Edition. I must say that a lot has changed since...
  2. How to Use Layers to Organize a Flash Project Organization is of the utmost importance when creating your Flash project. Keeping your project clean and easy to access will...
  3. How to Create an Array of Movie Clips in ActionScript 3.0 ActionScript 3.0 is still relatively new at the moment, and as a result there appears to be a shortage of...
  4. I Promised, and I delivered. Arena 2.0 I’ve talked up so much hype about this new game, “Arena 2.0″, yet I’ve offered nothing to back it up....
  5. Font Types and File Size in Flash When you are adding new text fields to your Flash project, be aware that they can have a large impact...
  6. Surprise! Arena 2.0 is in Development Here’s to a new project in the works, which many are sure to be excited about. I can’t reveal too...
  1. No Comments